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quick3D Professional 4.0 - User Guide and FAQScreenshots - More Details
How to use its mouse control? There are two modes for manipulating 3D files in quick3D that affect how the mouse behaves. The first is Rotate Mode, also the default, in which the mouse controls the model's orientation. The other is Fly Mode, in which the mouse controls your eye orientation. To toggle between the two modes, select Mouse Mode from the Options menu and choose the desired mode. An easier method is to use the "Fly" toolbar button, which toggles fly mode on and off. When you are in rotate mode, dragging the mouse with the left button down will "grab" the model and rotate it in the direction you are moving the mouse. Dragging the mouse with the right button down will zoom in and out on the model's pivot point. For some extremely large or small models, the rotation may be too sensitive when zoomed up close on a model, or not sensitive enough when zoomed far out. To compensate for this, turn on Zoom Dependent Rotation Speed from the Options menu. This will automatically adjust the rotation sensitivity based on how far in/out you are zoomed. In fly mode, dragging the mouse with the left button depressed will move your eye point around, or in other words, change what you are looking at. Think of this like your typical Quake-like first person 3D game. Dragging the mouse with the right button down in fly mode will move the eye position forward and backward in the direction you are looking. Frequently Asked Questions - quick3D Professional
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