Detailed Description of Unreal Media Server 8.0
Unreal Media Server is a software streaming server for Windows operating systems, offering rich choice of live and on demand streaming functionality.
Unreal Media Server supports live media sources and recorded media files.
Unreal Media Server File formats include all the types supported by Microsoft DirectX, namely:
AVI, MPEG-1 (VCD), MPEG-2 (SVCD, DVD), MPEG-4, MPA, WMV, WMA, ASF, MP3, QuickTime (version 2 and lower). Other file formats and compression types are supported with additional installation of corresponding codecs, such as Ogg, DivX, XVid, VP6, Apple mp4, AC3, h.264.
Unreal Media Server does not transcode or decode files when streaming; the files are streamed "as is"; the player is able to playback these files if appropriate codecs are installed on player's computer.
Playlist functionality allows automatically playing all the files of server's virtual folder in a loop mode. Files can be unicasted in "on-demand" mode or multicasted in "live" mode.
Unreal Media Server supported live media sources include: USB/Firewire digital cameras, IP network cameras, microphones, TV-tuner cards, analog video sources (analog camera or TV) connected to Graphics card, Video Capture card or hardware encoder appliance that supports DirectShow interface. There can be multiple live sources on a single computer. Hardware-encoded content can be streamed "as is" without software transcoding.
Codecs used for live video compression: Microsoft MPEG-4 V2 and WMV. Codecs used for live audio compression: Fraunhofer MPEG Layer-3 (MP3), GSM 6.10 and WMA.
Unreal Media Server is designed for:
Unreal Media Server has the following requirements :
800 Mhz, 128 MB RAM